﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Player
{
    public enum EMShopItemType
    {
        Item,
        Science,
        Buff,
    }
    public struct STShopItemData
    {
        public int nPrice;
        public EMShopItemType emItemType;
        public string strItemTag;
        public int nCount;
        public bool bSold;
    }
}